﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using System.Windows.Media.Media3D;

namespace GameBoard
{
    public interface IVisual
    {
        void PopulateVisualData(BaseVisualData theData);
        ModelVisual3D VisualElement { get; }
        Guid FactoryID { get; set; }
        bool BelongsToMoveablePicture { get; }
        
    }
}
